(Long poses are rare for our class. This one was 50 minutes.)
Tuesday, November 30, 2010
Thursday, November 18, 2010
This week's animation assignment was the same as last week, but this time adding arms to the equation. I chose to animate
my sister, oops I mean a monkey. I had to rush this one in order to meet the deadline, but there are still things I like about it.
Tuesday, November 16, 2010
Monday, November 15, 2010
This is my latest work for my CG animation class. The assignment was to bring an audio clip with no dialogue and create a scene around that, and also to have the character interact with some object. I might have spent as much time on the lighting and render settings as I did on the animation, but I still think it came out okay. Also this is the first time I've added the feature to enable audio on one of my tests. Check it out>>>
Category: CG Animation
Tuesday, November 9, 2010
Thursday, November 4, 2010
Here's a quick update of the progress on my model for my character construction class. I added nostrils, ears, eyebrows, teeth and gums, a tongue, mouthbag and eye sockets, hands, more eye detail, and new boots. Now the model is completely water tight, and still 100% quads. Next I have to add the clothes, and begin to finesse the details with finer sculpting. Also the materials I put on are only temporary to give an idea of the color until we unwrap the UV's in a later class.
Category: CG Modeling/Rigging