Here is some stuff showing off some of the flexibility of the practice character I have been working on this year. I plan on doing a fully CG film next year, but I won't be using this character, I just used him to learn modelling and rigging and work out all the problems I think I'll run into, and I've definitely found things that I like and things that I will do differently for my film characters. I had the great fortune to be taught by some really smart people this year: Dan Platt for modelling, John Yoon for rigging, and Scott Peters for shading.
Without giving too much away, there are some more advanced techniques that I did not use on this character that I have been testing and plan on implementing in my next characters.
1 comment:
I'm liking this guy more and more.
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