This is the character I am building for now in my Advanced CG Character Construction class. I just finished laying down the basic structure for the head, mouth and eyes. In later classes we will be adding the ears, hands, and clothes, and also sculpt the whole thing a lot more, but for now I think he is starting to look pretty good. The edge loops are in all the right places on his face, and he is 100% quads (no triangles, no polygons with 5 or more sides, it's good for deforming textures for animation). I still can't believe I'm doing this mostly on my own. The teacher for this class is really amazing. This is one of my favorite classes!
|HEY BABY, YOU LIKE MY TOPOLOGY?|
(okay not the greatest character design, but it's something for now.)